Alright I did a simple uv layout in Maya, just to allow me to paint the model in Zbrush. Then I start painting the skin layer(backscatter, epidermal, subdermal, etc) For this test I painted only the head. I add matcap to it and then tweaked the color and add a little photoshoped texture. And here are the screens from Zbrush Viewport. Very happy with the result.
Maharddhika
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